Technical Tips

-You learn something every day if you pay attention-

Wednesday, March 9, 2011

Run our code in another process. Simple method with CreateRemoteThread & LoadLibrary

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[Tip] Inject our code into another process using CreateRemoteThread & LoadLibrary. [Details] In general, any process can load a DLL d...

Triple Buffering: Third buffer for fast graphics display

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[Tip] Triple Buffering: Third buffer for fast graphics display.   [Details] There are actually two buffers on modern graphics cards, th...

CUDA: GPGPU without Graphics Knowledge.

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[Tip]   CUDA is NVIDIA’s parallel computing architecture. It enables dramatic increases in computing performance by harnessing the power o...

Vertical Synchronization: How to avoid tearing effect in high FPS display

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[Tip]   When displaying graphics in high FPS, Tearing Effect can be avoided by enabling Vertical Sync.   [Details] Screen tearing is a visu...

Security Best Practices for C++

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[Title] Security Best Practices for C++ [Details] This topic contains information about recommended security tools and practices. Usi...

Compiler Intrinsics

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[Tip] Most functions are contained in libraries, but some functions are built in (that is, intrinsic) to the compiler. These are referred ...

Discovering Memory Leaks

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Title - Discovering Memory Leaks Details - If you are working on a serious project, you will propably use a sophisticated memory manager ...
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